Be the Change Maker

A cross-curricular learning experience which gets your students working in teams to design, plan and carry out a project to make a positive change in their local community. Students will begin by thinking globally and looking at the United Nations Sustainable Development Goals (SDG), designed to alleviate some of the world’s biggest problems by 2030. Students will then act locally to solve a problem in their local community which links to one of the Global Goals.


Student Learning

Through Be the Change Maker, students will: 

  • Use design thinking to identify a problem in their local community
  • Brainstorm a solution to the problem
  • Go out into the community and collaborate with others to implement this solution

Curriculum links

Be the Change Maker is great way to integrate cross-curricular learning while developing transferable 21c skills. The programme covers learning in Social Sciences, English, Mathematics and any other learning area depending on the nature of the chosen community project.

Be the Change Maker

  • Year 7-10
  • 6-12 Weeks
  • Social Sciences
    Mathematics and Statistics
    English
  • Free to NZ school teachers
  • Led by teachers
    Training Available
Download overview

Programme Chapters

1. Be the Change Maker

Students taking part will:

  • Think globally and look at the United Nations Sustainable Development Goals
  • Act locally and:
    • Relate: identify a problem in their local community
    • Ideate: brainstorm a solution to the problem
    • Create: implement this solution
    • Celebrate: showcase their success
  • Identify further opportunities to be a Change Maker

Download topic resources Resources include:

  • Be the Change Maker Interactive Student Workbook
  • Be the Change Maker - Teaching Guide