Climb the Money Tree

Young Enterprise has created a series of board games to help students become more financially capable. Climb The Money Tree is a Snakes and Ladders-style game that teaches students about earning, saving, spending and sharing money. Students advance through 3 levels of play.

Student learning 

Through Climb the Money Tree, students will:

  • Learn of different ways to earn, save, spend and share money
  • Learn how to record and track their savings

Curriculum links

Personal Financial Management is a fundamental part of a young person’s education. Climb The Money Tree is designed to support the development of all 5 key competencies. The game also has strong links to the Social Sciences, English and Mathematics and Statistics learning areas.

Climb the Money Tree

  • Year 2-4
  • 45 mins
  • English
    Mathematics and Statistics
    Social Sciences
  • Free to NZ schools
  • Led by teachers
    Training Available
Download overview

Students taking part will

  • Play the game in groups
  • Level 1 play - race to the end square to determine a winner
  • Level 2 play - complete a cashbook entry each time they take a turn, with 2 winners determined at the end of the game
  • Level 3 play - continue with the cashbook system, and roll 2 dice at each turn before choosing which dice to use.

Download includes:

  • Climb the Money Tree Teaching Guide
  • Game Template: Climb The Money Tree Cash Champion award
  • Game Template: Climb The Money Tree Speed Champion award
  • Game Board: Climb The Money Tree
  • Game Rules: Climb The Money Tree
  • Game Template: Climb The Money Tree Cash Book
  • Assessment: Climb The Money Tree Rubric