The Pick Up & Go collection was designed to integrate cross-curricular learning around regular school events. This resource helps students be actively involved in the planning, implementation and evaluation of the school gala. It includes 11 focus activities, which can be integrated into your numeracy, literacy, social science or technology programmes.
Through Pick Up & Go 1: School Gala, students will
- Learn about marketplaces, including the difference between goods and services
- Work in teams to create a product or service which will be sold at the school gala
The Pick Up & Go collection provides practical and hands-on learning activities that develop enterprise and financial capability. The activities integrate with multiple learning areas including literacy, numeracy, social sciences and technology; and helps students engage with the vision and principles of the curriculum and develop their key competencies.
Pick Up & Go 1: School GalaDownload overview
Students taking part will
- Identify the features of a marketplace, and the roles of consumers and producers.
- Brainstorm possible products and services for the gala.
- Use a decision-making tool to decide what the gala stall will be.
- Investigate the product, design a prototype and decide the packaging.
- Research to determine the most suitable supplier of resources, and create a budget.
- Create, implement and evaluate a consumer survey.
- Determine the price of the product or service.
- Make products or practice services and create a quality control process.
- Create and roll out a marketing plan.
- Offer their product or service at the gala.
- Reflect and evaluate their work.
- PUAG 1: Teaching Guide
- Template: Budget
- Template: Design Brief
- Template: Y-Chart
- Template: Production Flow Chart
- Template: Pricing
- Template: Gala Day Roster
- Template: P.M.I
- Template: Production Plan
- Template: Market Research form
- Template: Marketing Plan
- Template: Financial Report
- Template: Gala Categories
- Template: Decision Grid
‘In the past we have organised and run a school fair every two years as a fundraiser. This was largely planning, organised and managed by adults. Students were mainly involved in assisting on the evening. As we have moved to looking at increasing opportunities for students to be involved in authentic learning opportunities and leading their own learning, we wanted to modify this event to become a student led twilight market. The focus was predominantly on our students running an evening for our wider community."